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(Updated 26 May 17)

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HPS Simulations and John Tiller are proud to announce the release of

Naval Campaigns 3: Guadalcanal

Operation: WATCHTOWER

guad2.jpg (179414 bytes)

(Click for full-sized image)

"High-Water Mark" of the Imperial Navy

During the 1942-43 campaign for the southern Solomon Island of Guadalcanal in 1942-43, many naval battles were fought to cement the material advantage gained by the Allies after the stunning Japanese losses at the Battle of Midway; NC3: Guadalcanal features 14 of these scenarios including Savo Island--a costly Allied setback, Cape Esperance--where the Japanese were struck back hard, Tassafaronga, Cape St. George, Kolombangara, and others.

Real-time, multi-player simulation

Following the HPS simulations Jutland and Tsushima, the first and second installments of the "Naval Campaigns series," Guadalcanal builds on the REAL-TIME game engine that allows the player to play against the computer or against another player, or multiple players, online. Guadalcanal is a tactical battle simulation which models the individual  ships and capabilities and includes the landmasses of the islands which provide for maneuver challenges.

guad3.jpg (63972 bytes)

(Click for full-sized image)


 

$49.95

 

 Features

bulletGame includes shore data for the famous Iron Bottom Sound including Savo Island, Guadalcanal, and the surrounding islands. Land blocks both movement and line-of-sight.
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 Radar has been added to the Naval Campaigns game engine allowing ships equipped with radar to spot enemy ships not within the limits of visibility. 

bulletRadar detection has also been added which allows ships so equipped to detect ships with radar. 
bulletThe game database includes all of the ships that participated in the historical battles around Guadalcanal including battleships, destroyers, and PT boats. It also includes several extra ships like the Japanese battleship Yamato.

bullet

Armor belts, mines, torpedoes, smoke laying, and visibility effects.

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A scenario editor is also included with the game; 
The scenario editor allows new scenarios to be constructed from the provided ship database and existing scenarios to be modified.

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Both the main program and scenario editor can read in
a situation chart in Windows BMP format and display that chart on the screen overlaid with the position of the ships in the battle. This allows new scenarios to be created from historical situation charts and allows players to compare the  outcome of their battles with the historical result. 

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Complete on-line Help documentation plus 
on-line printable documentation in Microsoft Word format.

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Supports single person play against the computer, and multiplayer network play over LANs and the Internet.

Scenarios
Click here to download a complete list of included scenarios

Minimum Requirements


 

$49.95

 

bullet

Pentium-based 133mhz+ PC with 32 megabytes of RAM.

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250 megabytes of hard drive space.

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Windows 98/ME/2000 / XP / VISTA / 7 / 8.  Win95 is not supported. 

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CDROM drive for installation and game play.

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Windows compatible sound card.

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Modem/LAN/Internet for Network play.


"Windows" is a registered trademark of Microsoft 

 

The Naval Campaigns Club supports 
HPS Naval Campaigns titles