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(Updated 17 Jul 17)

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"When the German fleet ran for home, on the night of May 31, it seems to have 
scattered... in a general
sauve qui peut, while the Devil, lively represented by our destroyers, took the hindmost. Our flotillas were strung out far and wide on this job. One man 
compared it to hounds hunting half a hundred separate foxes."
--Rudyard Kipling
in reports to the London Daily Telegraph

 

HPS Simulations and John Tiller are proud to announce the release of

Naval Campaigns 1:  JUTLAND

 

Real-time naval combat in World War I

jutcross.jpg (186854 bytes)

 

General Description

This first installment of the Naval Campaigns series features a REALTIME game engine that allows the player to play against the computer or against another player (or players) online. JUTLAND is a tactical battle simulation which models individual ships and capabilities.

 

 

 

(Click for full-sized image)

 

 

Play On-Line with Fog Of War

When playing on-line, players are assigned separate forces and their knowledge of what other forces on their side are doing is limited by the visibility of their own ships. In this enhanced Fog-of-War feature, two players commanding the Main Fleet and Battlecruiser Fleet for example, would be unaware of the exact location of each others' forces unless their ships could see each other.

 

(Click for full-sized image)

 

 

Scenarios


 


$49.95 (CD)
$39.95 (Download)

 

 

Twelve scenarios include the full battle of Jutland, smaller scenarios of different times of the battle, and an alternative history battle of Jutland. Bonus scenarios of Heligoland and Dogger Bank are also included.

 

 

 

"In that flotilla alone there was every variety of fight, from the ordered 
attacks of squadrons under control, to single ship affairs, every turn of which 
depended on the second's decision of the men concerned; endurance to the 
hopeless end; bluff and cunning; reckless advance and redhot flight; clear 
vision and as much of blank bewilderment as the Senior Service permits its 
children to indulge in. That is not much."

 

Features

 

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Features include armor belts, mines, torpedoes, smoke laying, and visibility effects.

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A scenario editor is also included with the game; 
The scenario editor allows new scenarios to be constructed from the provided ship database and existing scenarios to be modified.

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Both the main program and scenario editor can read in
a situation chart in Windows BMP format and display that chart on the screen overlaid with the position of the ships in the battle. ( This allows new scenarios to be created from historical situation charts and allows players to compare the  outcome of their battles with the historical result. Eight historical situation charts 
from the Battle of Jutland are included with the game allowing the player to trace the flow of the battle from first encounter to the beginning of the night time chase.)

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Complete on-line Help documentation plus 
on-line printable documentation in Microsoft Word format.

 

 

"If lost hounds could speak when they cast up next day, after an unchecked night 
among the wild life of the dark, they would talk much as our destroyers do."

 

 

Minimum Requirements

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Pentium-based 133mhz+ PC with 32 megabytes of RAM.

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250 megabytes of hard drive space.

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Windows 98/ME/2000 / XP / VISTA / 7 / 8.  Win95 is not supported. 

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CDROM drive for installation and game play.

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Windows compatible sound card.

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Modem/LAN/Internet for Network play.


"Windows" is a registered trademark of Microsoft 


 

$49.95 (CD)
$39.95 (Download)

The Naval Campaigns Club supports 
HPS Naval Campaigns titles

More Screen Shots
Click here for more information and screenshots of JUTLAND.