Changes to Campaign Wagram 1.08 - Added ability to specify that releases cause the units in the specified organization to become Fixed rather than releasing them. - Added Dragoons to the cavalry types, which can dismount. - Change so that retreating units cannot overrun Skirmishers in Chateau hexes. - Added feature to award victory points for supply wagon losses. - Added ability for weapons to be defined as not having bayonets, which reduces the melee strength of the units carrying them to 1/3 of normal strength. - Added ability for artillery to be given an indirect fire capability. - Added a Supply Source feature that can be used with the optional Isolation rule to determine unit Isolation (see Supply section in Users Manual). - Added ability to put abatis and trenches in a scenario. Changes to Campaign Wagram 1.07 - Fixes for Vista compatibility. Changes to Campaign Wagram 1.06a - Fix to a Fog-of-War information leak. - Fix to a problem with skirmishers and the No Melee Eliminations rule. Changes to Campaign Wagram 1.06 - Implemented a minimum bridge strength requirement for crossing a damaged bridge of 50, 100, and 150 for infantry (and leaders), cavalry, and artillery (and supply wagons) respectively. See the section on Movement in the Users Manual. - Put cavalry charge factor in parameter data. - Put cavalry charge multiple in parameter data. - Put disordered movement fraction in parameter data (now at 2/3). - Added the ability to define a unit as "Has Boats" which allows the unit to enter water hexes. - Added option to prevent defender elimination when there is no valid retreat after melee. Changes to Campaign Wagram 1.05 - Added optional rule for No Op Fire Against Skirmishers. - Added hot key "K" for toggling the display of Command Range. - Added optional rule that prevents retreats from overrunning skirmishers. - (Editor) Added ability to shift units on the map (see Hex Menu). Changes to Campaign Wagram 1.04 - Fix for bridge movement bug. - Fix for PBEM file size issue. Changes to Campaign Wagram 1.03 - Fix for replay problems caused by change in Windows. - Order of Battle corrections for artillery and weapon information, name standardization and leader faces. - Data file corrected for 8lb French batteries (Unit window display info - no game impact) Changes to Campaign Wagram 1.02a - Reinstated multiple melee ability against defenders that have already been meleed against as Optional Rule for both infantry and cavalry. - PDT File changes: Updated Artillery melee and fire defense values to assure more historical loss rate. Artillery fire values and ranges were decreased to reflect period doctrine. Movement rates were decreased in some cases to allow for defender response. Command control range values were increased to better enable formations to recover from disorder. - Order of Battle Files: Corrected errors for artillery gun types Changes for Campaign Wagram 1.02 - New implementation of DirectPlay which fixes DirectX 9 problems. Note: firewall ports have been changed by Microsoft. See: http://support.microsoft.com/default.aspx?scid=kb;en-us;240429 This implementation uses DirectX 8 method. - Reduced morale of Skirmishers by one for the purpose of Rout check. - Change so that Charging Cavalry which are continuing can move into empty hexes and can melee units which have already meleed. - Change so that Disordered units attack at 1/3 strength and defend at 2/3 strength. - Added a new Weather feature that allows for weather conditions to change during a scenario. This feature is described in the Users Manual under Weather and Conditions. Also see the documentation for the Parameter Data Dialog and the Info Menu in the Main Program help file. - Added ability to terminate AI Campaign Games using Termination Bid feature. - Added option for Division Colors under View Menu. - Changed the trip range for releases from 5 to 9 hexes. Changes for Campaign Wagram 1.01 - Added On-Map Results option which causes combat results to be displayed on the map rather than in a separate dialog box. The setting can be changed on or off from the Settings Menu. - Leaders, Skirmishers and Supply Wagons no longer block the retreat of non-Skirmish units, but instead are eliminated and captured. - (OB) Fix for missing or incorrect graphics. Changes for Campaign Wagram 1.0 - Added ability to prevent File Saves during turn in PBEM encrypted battles (See Settings Menu of Main Program). - Added a random Bridge Damage feature. - Added the ability for Pioneer units to repair Bridges up to a maximum of 200. - Modified Line Movement Restriction optional rule so that it is based on parameter data and modified by quality (see Users manual under Movement for details). - Change to overrun rule so that Cavalry always overruns Skirmishers when their strength is greater than or equal to the Skirmisher strength.