Changes for Campaign Austerlitz 1.01a - Fix for crash in 3D graphics. Changes for Campaign Austerlitz 1.01 - Change so that Infantry can melee attack mounted Cavalry in Obstructed terrain. Changes for Campaign Austerlitz 1.0 - Change so that Artillery Weather effect does not apply to Indirect Fire weapons. - Added ability to specify that releases cause the units in the specified organization to become Fixed rather than releasing them. - Added Dragoons to the cavalry types, which can dismount. - Change so that retreating units cannot overrun Skirmishers in Chateau hexes. - Added feature to award victory points for supply wagon losses. - Added ability for weapons to be defined as not having bayonets, which reduces the melee strength of the units carrying them to 1/3 of normal strength. - Added ability for artillery to be given an indirect fire capability. - Added a Supply Source feature that can be used with the optional Isolation rule to determine unit Isolation (see Supply section in Users Manual). - Added ability to put abatis and trenches in a scenario. - Added separate Bridge Movement value to parameter data.