Changes to Campaign Jena-Auerstedt V1.03 - Added ability to specify that releases cause the units in the specified organization to become Fixed rather than releasing them. - Added Dragoons to the cavalry types, which can dismount. - Change so that retreating units cannot overrun Skirmishers in Chateau hexes. - Map corrections - Morale grades upgraded for French to improve play balance. - Additional solitaire scenarios. - Stacking allowance improved to 1800 men. - 15 minute versions for standalone scenarios. - Minor scenario corrections based on customer feedback. Changes to Campaign Jena-Auerstedt V1.02 - Fixes for Vista compatibility. Changes to Campaign Jena-Auerstedt V1.01 - Put cavalry charge multiple in parameter data. - Put disordered movement fraction in parameter data. Changes to Campaign Jena-Auerstedt V1.0 - Implemented a minimum bridge strength requirement for crossing a damaged bridge of 50, 100, and 150 for infantry (and leaders), cavalry, and artillery (and supply wagons) respectively. See the section on Movement in the Users Manual. - Put cavalry charge factor in parameter data. - Added the ability to define a unit as "Has Boats" which allows the unit to enter water hexes. - Added option to prevent defender elimination when there is no valid retreat after melee.